Education is going through a transformation. This transformation became suddenly very urgent when we had to teach and study from home. Based on this recent and intense experience, we gained the knowledge and know-how, to now research and design the ideal blend between physical and online education.
However, applied and physically hands-on education has been much harder to organize on distance. How can we make sure that the benefits of blended education can also work for this type of education? How can we develop (hard) skills for physical contexts in virtual spaces?
Digital technology offers opportunities, when we look at VR, AR, IoT, Community Platforms, and new functionalities within streaming services. The technical aspects require a safe and secure infrastructure, digital literacy from teachers, researchers, and students.
In the Beyond Blended track, we build our knowledge by designing and creating digital experiments within various departments in Higher Education. We collect and share expertise, frameworks, templates, tools, and methods that can be easily applied to develop and foster the development of digital applications and future-based practical education and vocational training.
Results and learnings will be made publicly available, by using and creating open-source tools and create tutorials and wikis. We’ll support teachers, schools, and faculties, by offering coaching, facilitation, and training.
By building a community of teachers, researchers and students we aim to increase peer-to-peer learning and implement the knowledge in the organization.
Join our 20 week traineeship!
Design Across Cultures
In this track we design new ways to create meaningful connections between multiple stakeholders to co-create insights, ideas and solutions for the United Nations Sustainable Development Goals. The key question: how can you design for collaboration across contexts, cultures and nations, sustainably, without having to be physically travel across the globe?
Systems for Sharing
In this track we will work on technical, digital and social systems. We create proof of concepts, prototypes and do applied research to support ’systems for sharing’ in the light of the UN Sustainable Development Goals. We will also train organisations and professionals to adopt a different mindset and be able to stimulate a sharing culture within their work environment or community.
Digital to Physical
How does the blend of the digital and physical worlds change our society? In this track we explored topics such as smart spaces and objects, physical cybersecurity, inclusivity and the future of our digital/physical society.